Garmin launches Vivofit Jr. for kids – encouraging fitness from young by gamifying exercise and chores

By 6th May 2017Wearables

Garmin Vivofit Jr.

Garmin, a long standing manufacturer of fitness gadgets and GPS devices, has just announced the launch of the Garmin Vivosmart 3 and Vivofit Jr. for kids in Singapore. The Vivofit Jr. is aimed at helping young ones get started on fitness in a fun way – incorporating games, ‘quests’ and other mechanics to motivate them to get active and fit.

Garmin Vivofit Jr. – fitness for kids

Garmin has announced a new activity tracker for kids ages three to ten.  The kid-friendly Garmin Vivofit Jr, features a comfortable, durable, swim friendly design and has a one-year battery life. In addition to tracking steps, sleep and activity on the way to their recommended 60-minute daily play goal, the Garmin Vivofit Jr. comes with a free, parent-controlled mobile app which can be used to motivate their children. The app motivates kids with educational mobile adventures and family step challenges. It even includes helpful tools which allows parents to assign chores and agreed-upon rewards for completed tasks.

Kid-friendly design

The Garmin Vivofit Jr. is easy to put on for kids, featuring a one-piece band that stretches over a child’s hand to fit comfortably on their wrist. Its one-year battery life and water resistance means that kids rarely have to take it off. It also features many stylish, vibrant band designs as well.

The display is sunlight-readable and the watch face tells time, includes the date and even reminds kids to stay active with a move bar. It can also be personalized to include a child’s name.


Garmin Vivofit Jr.’s parent-based app gamifies responsibilities

The Garmin Vivofit Jr comes with a  free companion app that features a mobile adventure trail to unlock for kids, and task management for parents. From the app, parents can add multiple children and see their daily activity, responsibilities, sleep and more when the Garmin Vivofit jr. automatically syncs to their smartphone.

Garmin Vivofit Jr. App

Parents and kids can also compete with each other as a family in a daily step challenge. As kids achieve their 60-minute daily play goal they’ll unlock fun facts on the app’s adventure trail, motivating them to keep reaching their goals.

The app also allows parents to assign chores that kids can complete to earn coins. These coins can be redeemed for agreed-upon rewards. Preloaded tasks are managed through the parent’s app and can be set to recur daily or weekly – personalized chores can be created too. For children who tend to procrastinate, a timer can be seen on the Garmin Vivofit Jr. to remind them to complete their tasks.

Price and availability

The Vivofit Jr is available in broken lava, digi camo and real flower band patterns, and the band fits wrists up to 136 millimeters. If the included band is too small for the child’s wrist, parents can contact Garmin for an exchange to the XL accessory bands. The Garmin vivofit jr. XL accessory bands accommodate wrists between 146 to 170 millimeters, or the vívofit 3 accessory bands may also be used. When the battery life is used up, parents can approach Garmin’s service center for a replacement.

The Garmin Vivofit jr. will be available at all Garmin authorised resellers from mid May 2017 at a suggested retail price of SGD 129.


A decent competitor and a great start for kid’s fitness

Garmin’s Vivofit Jr. is a very cute entry into the market and a wonderful way to get kids started on fitness. Gamifying chores is very innovative and we think that the parent-based app is a wonderful way to bring more fun into the family while teaching children about responsibilities.

We will be doing a review of the Vivofit Jr soon, so stay tuned to Thirty Seven Tech and Techout Singapore for more news on Garmin and fitness trackers!

Billy Zheng

Author Billy Zheng

Billy is a writer and photographer based in Singapore who aims to bring readers an insightful local angle on the hottest consumer electronics. He has a huge passion for gadgets and mainly covers smartphones, laptops, PC’s, wearables, cameras, and audio equipment. Outside of work, he plays the guitar, experiments with web + graphic design and plays lots and lots of computer games.

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